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(3 edits) (+1)

whe can never rebirth apperently since that number stays in the negative digits.
and the negative digit goes even higher in the negative every time you click on Rebirth en say no thanks and then click on it again
it gets even higher in the negative and this is on Itch.io.
aka no way to be able to rebirth and get a boost from that.
and this is my first run

(+2)

Rebirth sometimes shows negative "gold to next gem" values. This prevents rebirths. (Firefox, Webgl)

Managed to "NANAA" my food and wood a little ways into my first rebirth. That's not infinite, it's just doesn't let me buy anything with those resources.

Two bugs I just want to point out is that if you rebirth the upgrades and the building price and number don't either (number is only about the upgrades). The other bug is  in the browser version the adds don't work.

a random bug: Farmer plows show price of 5B but i cant afford it while having more, i assume the price is in fact 5T just badly displayed

suggestion: do something so the upgrades are all visible without scrolling... the empty half of the bar just for "upgrade purchased" note is literally dead space, make the buttons smaller put them two lines and let them all fit in please

This is on the top of my priorities list for sure. Thanks for the suggestion!

(+2)

It’s a good idle game! I was surprised how quickly you can bounce back to the millions after a rebirth.

(+1)

Save doesn't work.

(+1)

Currently working on a new way to save for browsers. For the time being, I'd recommend the Android or Windows build. 

Thanks so much for trying it out and bringing this to my attention!

It's even slightly different than not working I think. When I came back to the game I seem to have started in a bugged state where everything is zero: 

(+1)

Thanks for pointing that out, pushing a quick fix for that. Still working on setting up a save for browsers. May just be best to setup an import/export option.

Saving should be working for everyone now.  =)

Hi, just FYI the slave upgrades from 0.1 to 0.2 ; 0.4 -> 0.8 that is 100% more not 50%.

Thanks for pointing that out! Will be fixed in the next update.